New Classes, Slight Rules Updates


Updated PDFs to match version 0.5.

Most dramatic change is the addition of 16 new classes, bringing the total up to enough to fill a d66 table. Several classes have also been patched in various ways based on playtesting feedback, and a number of minor rules have been tweaked.

With this patch, I'd say the game stands on its own. Playtests continue and more rules tweaks/class redos are surely pending, but I've been running the system long enough to confidently say that the core is solid. The next step is to clean up some of the adventurers written for it enough for release as modules, as well as releasing a bestiary/treasure document.

Files

OddGoblin.pdf 994 kB
Version 5 13 days ago
OddGoblinCharSheet.pdf 79 kB
Version 2 13 days ago

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